A speed painting from the re-imagine a genre project.
I see a lot of my influences doing similar approaches to give an insight into their process so I thought it would be a good idea to try.
I actually forgot I made this!
On going personal project.
These two portraits are part of a personal project of mine. My aim is to create a set of illustrative portraits based on obscure facial expressions of music artists, past and present.
I think when approaching a project like this, it’s important to take an influence from the artists individual music. Aiming to reflect on their emotion and personality with the mediums chosen.
Top: Tyler The Creator.
These are the final storyboard frames for the re-imagine a genre project. I decided to base my design on a scene from the Woody Allen film Annie Hall.
My idea was to depict the childhood scene of young Alvie where he explains to a therapist how the Universe is expanding. I thought this could work well with the motifs of a science fiction genre.
Kat Eastshope lecture 16/11/12
In my opinion this lecture was a perfect example at displaying the importance of hard work and dedication within art & design practice. Displaying that if you are passionate about something then you will peruse it, even if the result is unpaid work. I think it was a refreshing alternative to see an insight into realms of fashion and editorial work. Hearing about some of the storys and things to expect after we graduate.
Kat went through some of the companies she’s worked with which is really impressive since graduating and moving to London. These included BEAT magazine, Dazed & Confused & H&M.
The importance of reaching out to a wider audience and networking where also critical points made. The video of Ryan Mc’Ginley’s beautiful rebels was also an attractive contribution to the lecture. The visuals of the butterflies against the dynamic portraits of the models was an interesting feature, backed up by the turquoise/ green background which seems to contrast well.
Adrian Shaughnessy lecture 30/11/12
There was a lot of key things to consider within this lecture in regards to the discipline of graphic design and how it’s important to understand the choices we make as practitioners, underpinning whats important to us and standing for what we believe in.
Adrian began by discussing examples of work undertaken whilst he was the creative director at the studio Intro, mainly working on music related designs and covers. I particularly enjoyed the point Adrian made about using what you know about design and applying it to other practices and methods of work. I think by having this kind of attitude, it can help to push boundaries and force you to explore other areas within art & design. Perhaps some that you wouldn’t normally be used to.
A favourite of mine within this lecture was the examples of work by Herb Lubalin, taken from Adrians book. The vernacular yet illustrative characteristics of his typography is what sets his work appart from others in my opinion. The famous example of the ‘Mother & child’ logo is a clear example as to how applying a voice to a particular element of typography can lead to more interesting results.
By using an ampersand as a signifier for a baby, the viewer is able to draw on that connection and see a relation between the type and the characteristics of a mother.
Our lecture concluded with a list of 10 things good graphic designers do, which Adrian stated are observations of things he’s noticed within designers he admires.
- Are selfish bastards
- Have verbal skills to match their visual skills.
- Stand up for what they believe in, even when it harms them.
- Always think ‘what if?’
- Are collaborators.
- Are ethical.
- Are plagiarists and copycats :)
- Know that the non designing part of being a designer,is as important as the designing part.
- Are aesthetes, first and foremost.
- Are outsiders.
Overall this was a very interesting lecture with a lot of useful information to consider. Even though I’ve chosen to specialise in illustration, I still feel that it’s vital to apply this knowledge to my own practice.